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Cake day: July 6th, 2023

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  • I bought and installed gallery rails in the living room. We wanted to completely re-arrange alle the framed stuff there, and I didn’t want to turn the wall into swiss cheese. The hooks I’ve bought have been a bit beefy for some things I needed to hang, so I had to put a few of them to the grinder, but all in all this made the walls very neat, and easily to rearrange later.
















  • As I described, I’d need way fewer, as the optimal computer counter-move would already be included in the next board.
    So if you placed your X in the top left field in the starter image, the link would directly go to a field with the X in the top left, the O in the center position, and links in all the remaining seven positions. And of course the pre-calculation will eliminate some of the boards already, e.g. if the player or computer already won after the third move, where placing a fourth will not make sense.


  • Indeed. One could have done the whole thing with a simple, static HTML page.

    On top an empty board with 9 clickable fields. Each of them links to a new, pre-rendered board on the same page, with the move of the player and the perfect reply of the computer already in place, and 7 clickable fields. Which link to other, pre-rendered boards with 5 clickable fields remaining, then with three. The last one only has one field open, so this could be pre-filled as a player move.

    All in all this would result in 9x7x5x3=945 pre-rendered boards max on that page. And, of course, two links to “You won” and “You Lost”. I’m no HTML junkie, so I have no idea how many bytes one would need to produce such a board, but I’m sure this all could easily done way below 170MB.